New Logo

It’s been a while since I have updated the website and posted a blog. So today I tidied up the website a little and then used some generative AI (The latest buzz word)to create a new logo for me. What do you think?

Converting Squad Leader Scenarios to Valor & Victory

I have always been a big fan of the original Avalon Hill Squad Leader and its successor Advanced Squad Leader and I know a lot of players of Valor & Victory are the same.

A lot of the feature requests we get are to make Valor & Victory more like Squad Leader by adding more features and rules. However, one of Barry Doyle’s original concepts for Valor & Victory was to have a fairly simple set of rules so that you could actually play the game rather than spend the evening trying to understand the rules to play the game.

So as a fun idea I thought why not take some Squad Leader scenarios and convert them into a format that would work with Valor & Victory?

With that idea in mind, I took the first three original SL scenarios and map board 1 and redid them so they could work in Valor & Victory.

The Streets of Stalingrad
The Tractor Works
The Guards Counterattack

I was quite surprised at how well the scenarios played out using Valor & Victory rules.

If you would like to try them out for yourself you can download the files from here: https://www.dropbox.com/s/e4urhuw0bew09kh/SL.zip?dl=0.

For help on how to install watch the video here:

PLEASE NOTE you will need the Stalingrad DLC to be able to play.

Enjoy!

That’s not a bug that’s a feature

Barry Doyle, the original designer of V & V, is also testing the game and reported the following bug.

German half squad from Sandbags advanced and JOINED the British Commandos in the adjacent building (Axis Turn 4 Advance)!

-Then the German half squad joined the Allied Fire Phase attack

-Then the Commando stack switched sides and “joined” the Germans (German moved to the top of the stack at the beginning of the Axis Turn 5) in the last Turn, and fired on the other Commandos!

I managed to convince him this was a new feature we added called “Infiltration” but would remove it. So sorry you won’t see this in the final game.

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